ATTRACT
STEP
TURN
FRAME
0
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OTHER
walkers:
attractorSize:
speed(ms):
maxFrames:
resolution:
SpawnSeed:
TURN
turnSpeed:
turn noise timeScale:
turn noise sharpness:
turn noise type:
turn min:
turn max:
STEP
baseStep:
widthStepInfluence:
widthContrast:
minMult:
maxMult:
timeScale:
sharpness:
step noise type:
BORDERS
edgeForce:
edgeMargin:
ATTRACTORS
rotateSpeed:
attractors:
attractStrength:
attractRadius:
noise type:
attractRepelRadius:
attractRepelStrength:
noiseTimeScale:
noiseSharpness:
min: (remap noise)
max: (remap noise))
mode:
switch(ms):
attractorEnvelope:
cluster:
noiseSpread:
REPEL
startRepelStrength:
startRepelMargin:
BRUSH
strokeWidth:
length:
width:
spacing:
BRUSH TIP / OUTLINE
strokeScaleX:
strokeScaleY:
outlineScaleX:
outlineScaleY:
outlineOffset:
outlineMinStep: