ATTRACT


STEP


TURN

FRAME
0

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OTHER walkers:
attractorSize:
speed(ms):
maxFrames:
resolution:
SpawnSeed:

TURN turnSpeed:
turn noise timeScale:
turn noise sharpness:
turn noise type:
turn min:
turn max:

STEP baseStep:
widthStepInfluence:
widthContrast:
minMult:
maxMult:
timeScale:
sharpness:
step noise type:


BORDERS edgeForce:
edgeMargin:

ATTRACTORS
rotateSpeed:

attractors:
attractStrength:
attractRadius:
noise type:
attractRepelRadius:
attractRepelStrength:

noiseTimeScale:
noiseSharpness:
min: (remap noise)
max: (remap noise))

mode:
switch(ms):
attractorEnvelope:
cluster:
noiseSpread:

REPEL startRepelStrength:
startRepelMargin:

BRUSH strokeWidth:
length:
width:
spacing:

BRUSH TIP / OUTLINE strokeScaleX:
strokeScaleY:
outlineScaleX:
outlineScaleY:
outlineOffset:
outlineMinStep: